From Monsters and Critics.com

Nintendo Wii News
Future Wii will abandon hand controllers
By Stevie Smith
Dec 17, 2007, 7:27 GMT

According to leading chipmaker Intel Corp. the ever-increasing power of processing technology will soon mean that computer and videogame console owners will be able to fully interact with their software – without the need for physically held control accessories, reports BusinessWeek.

While Intel has already held talks with videogame manufacturers about how to implement chip technology capable of performing more than 1 trillion calculations per second, it has offered that Nintendo’s popular motion-sensing hardware could evolve to the point where hand controllers are no longer needed.

"We imagine some future generation of Wii won’t have hand controllers," commented Justin Rattner, chief technology officer at Intel. "You just set up the cameras around the room and wave your hand like you’re playing tennis."

Intel, which is the world’s foremost producer of microchips for personal computers, has found itself excluded from the current generation of videogame development, with IBM having provided the processing power for Microsoft, Nintendo, and Sony in their respective consoles.

Intel’s proposed plans for processing and controller evolution are seen as a stepping stone for it to regain a foothold in the industry. If Intel is able to deliver performance equating to 1 trillion calculations per second in the next wave of gaming hardware, it will certainly eclipse current standards, which see the PlayStation Cell pushing around 256 billion calculations per second.

The news of Intel’s vision follows hot on the heels of 3DV Systems’ unveiling of its ZCam, which is a 3D depth-of-field camera developed specifically for PCs, which allows users to control on-screen menus and in-game action by physically gesturing rather than employing conventional gamepads or joysticks.



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