Nintendo Wii News
E3 2010: Hands-On With 'GoldenEye 007'
By Hector Cortez Jun 20, 2010, 0:11 GMT

The Wii-make of Goldeneye is a classic translated to a new generation raised on Halo and dual analog control.
Written by Michael Barryte
Goldeneye is one of those games that graced the N64 and made it an absolutely stellar console to own. But since Goldeneye, James Bond has never had so great a venture and Activision has set to make this right.
The Wii-make of Goldeneye is a classic translated to a new generation raised on Halo and dual analog control. The game is played with a Classic Controller, though I can tell you, you'll want to pick up the Classic Controller Pro, which has additional shoulder buttons and feels more akin to the N64 controller (though sadly the Z button is not a trigger). The buttons have naturally been remapped, but everything from crouching to switching weapons feels natural to the FPS of modern day, while still remaining Goldeneye.
The multiplayer feels fresh again. All of what you loved is still there, but textures are sharper, animations more fluid and you can now vault over cover. All of this paired with the tighter controls ensures more long nights spent playing multiplayer and swearing at your friend who always picks Odd Job.
Michael Barryte is a Monsters & Critics Gaming contributor and is also the co-creator and co-star of the internet series Ari & Stone.





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