‘Call of Duty: World at War’ beta launches

Activision and Treyarch today announced the launch of the multiplayer beta for Call of Duty: World at War on the Xbox 360. Players can guarantee themselves a token by pre-ordering the game at North American GameStop retail locations, or atĀ GameStop.com.

Call of Duty fans that register to become members at www.callofduty.com are also eligible to receive a token, but these tokens are limited in supply. Windows PC fans can expect a multiplayer beta soon. For more information about either beta and the opportunity to secure a beta token or key, visit www.callofduty.com/beta.

The Call of Duty: World at War multiplayer betas will allow gamers to play as U.S. Marines, German Wehrmacht, Japanese Imperial Army and Russian Red Army factions in a variety of game types (Team Death Match, Free-For-All, Capture the Flag and War), across three different maps:

Castle: The Imperial Japanese Army faces off against the Marine Raiders in a daytime battle, located on the grounds of an ancient, Japanese castle.

Makin: The U.S. Marine Raiders square off against the Imperial Japanese Army in a nighttime fight, set in an outpost on the Makin Atoll in the Pacific.

Roundhouse: The Wehrmact will fight the Red Army to the bitter end in a daytime struggle that features tank and infantry combat, set in a desolate, war-torn European train depot.

The betas will last for a few weeks; however, the full game will arrive in stores on November 11, 2008.

Call of Duty: World at War is in development for the Xbox 360, Games for Windows, PLAYSTATION 3, Nintendo Wii and Nintendo DS.

Note the date on this article may be incorrect due to importing it from our old system.